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4 Must-Have Scripts for BIG Paintball 2 Players

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Are you looking to up your game in BIG Paintball 2? These helpful scripts can give you the edge you need. They’re easy to use and offer many features to enhance your gameplay experience. Let’s check out what each script can do for you.

01. Auto Drag Free Script

FeaturesDescription
Auto DragPulls all players in front of you for easy targeting
Keybind ControlPress F to toggle the script on/off
Team RecognitionWon’t affect teammates
--[[
❗❗❗❗ PRESS F TO START THE SCRIPT ❗❗❗❗
]]

local Keybind = "F"

local SessionID = string.gsub(tostring(math.random()):sub(3), "%d", function(c)
return string.char(96 + math.random(1, 26))
end)
print('✅ | Running BigPaintball2.lua made by Astro with keybind ' .. Keybind .. '! [SessionID ' .. SessionID .. ']')

local Enabled = false
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")

-- Fehlerprotokollierung und Schutz
local function safeExecute(func)
local success, errorMessage = pcall(func)
if not success then
warn('⛔ | Error occurred: ' .. errorMessage .. ' [SessionID ' .. SessionID .. ']')
end
end

-- Gegner und Spieler an festen Positionen teleportieren
local function teleportEntities(cframe, team)
local spawnPosition = cframe * CFrame.new(0, 0, -15) -- Feste Position vor dem Spieler

-- Verarbeiten von Entitäten
for _, entity in ipairs(Workspace.__THINGS.__ENTITIES:GetChildren()) do
if entity:FindFirstChild("HumanoidRootPart") then
local humanoidRootPart = entity.HumanoidRootPart
humanoidRootPart.CanCollide = false
humanoidRootPart.Anchored = true
humanoidRootPart.CFrame = spawnPosition
elseif entity:FindFirstChild("Hitbox") then
local directory = entity:GetAttribute("Directory")
if not (directory == "White" and entity:GetAttribute("OwnerUID") == LocalPlayer.UserId) and
(not team or directory ~= team.Name) then
entity.Hitbox.CanCollide = false
entity.Hitbox.Anchored = true
entity.Hitbox.CFrame = spawnPosition * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
end
end
end

-- Verarbeiten von Spielern
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if not team or team.Name ~= player.Team.Name then
if not player.Character:FindFirstChild("ForceField") then
local humanoidRootPart = player.Character.HumanoidRootPart
humanoidRootPart.CanCollide = false
humanoidRootPart.Anchored = true
humanoidRootPart.CFrame = spawnPosition * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
end
end
end
end
end

-- Eingabeerkennung für das Umschalten
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if input.KeyCode == Enum.KeyCode[Keybind] and not gameProcessedEvent then
Enabled = not Enabled
if Enabled then
print('✅ | Enabled BigPaintball2.lua [SessionID ' .. SessionID .. ']')
else
print('❌ | Disabled BigPaintball2.lua [SessionID ' .. SessionID .. ']')
end
end
end)

-- Hauptschleife
while wait(0.1) do -- Optimierte Aktualisierungsrate
safeExecute(function()
if not Enabled or not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
return
end

local cframe = LocalPlayer.Character.HumanoidRootPart.CFrame -- Spielerposition
local team = LocalPlayer.Team -- Spielerteam
teleportEntities(cframe, team)
end)
end

02. Kill All Players & NPCs ESP

FeaturesDescription
Kill All FunctionEliminates players and NPCs quickly
Teammate RecognitionWorks in team mode or free-for-all
ESP SystemSee enemies through walls
Detailed StatsView game statistics in real-time
loadstring(game:HttpGet('https://raw.githubusercontent.com/checkurasshole/Script/refs/heads/main/IQ'))();
-- We do nitro pro give away! Join if you want free nitro and many more!

03. Rocket Hub

FeaturesDescription
AimbotAutomatically aims at enemies
Team CheckPrevents targeting teammates
ESPSee players through obstacles
Solara SupportWorks with Solara executor
loadstring(game:HttpGet("https://raw.githubusercontent.com/CriShoux/OwlHub/master/OwlHub.txt"))();

04. BIG Paintball 2: Aimbot, ESP, Kill All

FeaturesDescription
AimbotPrecision targeting for higher accuracy
ESPEnhanced player visibility
Kill AllOne-click elimination of enemies
Streamlined GameplaySmoother gaming experience
loadstring(game:HttpGet("https://raw.githubusercontent.com/Smallgames455/Universal-Script-Key/main/Alexis%20Universal"))();

How to Use the Scripts

Using these scripts is simple. Just copy the script you want to use and paste it into your executor. Then, run the script by clicking execute. For the Auto Drag script, you’ll need to press the F key to toggle it on and off. The other scripts will start working as soon as you execute them.

Most scripts have built-in settings that you can adjust by pressing specific keys or accessing a menu that appears when the script runs. Take some time to explore these options to customize your experience.

Benefits of Using These Scripts

These scripts offer several advantages that can improve your BIG Paintball 2 experience:

First, they save you time and effort. Features like Auto Drag and Kill All make it easier to eliminate enemies without having to chase them around the map. This means you can get more kills and earn more points in less time.

Second, they enhance your awareness. ESP features let you see enemies through walls, giving you information you wouldn’t normally have. This helps you plan your moves better and avoid surprises.

Third, they level the playing field. If other players are using scripts, these tools help you stay competitive. The aimbot features ensure your shots hit their target, even if you don’t have the best aim naturally.

These scripts offer a range of options for every kind of player, whether you’re looking for subtle assistance or more powerful features. Try them out and see which ones work best for your playstyle in BIG Paintball 2!

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